Classroom Behavior

Image result for class dojoThis year we are going to use Class Dojo for communication and updates on your child's behavior throughout the day. Students will earn points for following the rules and being a role model for their peers and lose points when they don't.  Each day a behavior/classroom calendar will go home in their folder with their total positive (+) points and lost/negative (-) points.  Points will be reset each day.  

Check out this informational power point and video about this tool.

Rewards:
Students will earn positive points for making good choices and following the rules throughout the building.  Each point earned is recorded with a reason (ex. working hard, following directions, kind to others, teamwork). Students will earn their choice of a prize on Fridays if they haven't lost more than 3 points that week. 



Consequences:

When a student makes a bad choice, it will result in losing points on the Class Dojo website so you can see immediately what the behavior was. In the classroom, they will have 2 warnings before I take a point.

The following consequences will be used when they lose a point :

Loss of 1 point: walk 2 laps     
Loss of 2 points: walk 4 laps    
Loss of 3 points: walk 6 laps

You can check the Dojo app/website to find out the reasons why they lost points, but feel free to contact me if you need further clarification. If a student loses more than 3 points they will be written up with a behavior referral to the office.

Severe Behavior Clause

If a student misbehaves (such as fighting, disrespect, harassment, sustained disruption, etc.) he/she will be immediately sent to the principal.

Class Rules/ Specials:
    This year we have seven things I expect the students to do each day.  These rules are used to guide when they need to lose a point for not following the rules or earn points for good choices.

1. Follow directions quickly
2. Listen when someone is speaking
3. Always do your best work
4. No touching
5. Raise and wait to speak
6. Use good manners
7. Be kind and helpful


Hallway Rules:

1. Level "0" voice
2. Stay in line with eyes forward
3. Walking feet
4. "Lips and hip"
5. No touching


Rules for the bathroom:

1. Level "0" voice
2. Walking feet
3. No touching
4. Respect others privacy
5. Turn off the water when your finished washing your hands
6. Flush the toilet

Rules for the Carpet:

1. No touching
2. Sit still, criss-cross on your bottom
3. Level "0" voice
4. Raise and cover to speak
5. Eyes on the teacher



Rules for the playground:

1. Watch where you are going
2. No touching
3. No jumping from high places
4. Stay off the fence
5. One at a time- down the slides 
6. Line up quickly

Rules for the Cafeteria:

1. Level "0" (no talking) when the red cups are out
2. Level "1" (whisper) when the red cups are picked up
3.Raise and cover if you need help. Stay seated at all times
4. No touching
5. Eat your food, don't play with it.